Charater Creation | Charater Sheets
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Charater Creation | Charater Sheets
CHARACTER CONCEPT
OK 1st and for most START with a CHARACTER CONCEPT .
Don't think of your clan, forget your powers / disciplines, disregard merits...Think of ''who'' your character is...
The most important aspect of character creation is to consider ''WHO'' your character is rather than 'what' they are or what powers they have.
Without a clear idea of ''who'' you are playing, you will find it very hard to play the character in the 1st place.
Ask yourself...
• "What was your character in life?"
• "What are his dreams or goals? And did the embrace change them?
• "How has your character reacted to his/her embrace?"
• "Did the embrace cause them to leave anything of their old life behind?''
• "what was his occupation?"
• "How have they been living their life up until the embrace?''
• "Where did he live?''
• "Why did you come to New Orleans?
• "How long have you been in the city?
The ST's will ask you about this even before we consider the character you wish to portray for approval.
Basic Requirements:
Character Concept & Back Story Synopses: I do not need pages of backstory. I only require a few paragraphs that out line who your character is.
Clan: Which of the 13 clans does your character belong to.
Is your character apart of a Bloodline?
Age : How long has your character been a vampire? And what is he/she's apparent age.
Sect: What Sect does your Character Belong too?
Goals : Does you Character have any personal goals?
Archetypes : Nature & Demeanor
Humanity lvl: Always important. Paths & Roads must be approved by the ST.
OK 1st and for most START with a CHARACTER CONCEPT .
Don't think of your clan, forget your powers / disciplines, disregard merits...Think of ''who'' your character is...
The most important aspect of character creation is to consider ''WHO'' your character is rather than 'what' they are or what powers they have.
Without a clear idea of ''who'' you are playing, you will find it very hard to play the character in the 1st place.
Ask yourself...
• "What was your character in life?"
• "What are his dreams or goals? And did the embrace change them?
• "How has your character reacted to his/her embrace?"
• "Did the embrace cause them to leave anything of their old life behind?''
• "what was his occupation?"
• "How have they been living their life up until the embrace?''
• "Where did he live?''
• "Why did you come to New Orleans?
• "How long have you been in the city?
The ST's will ask you about this even before we consider the character you wish to portray for approval.
Basic Requirements:
Character Concept & Back Story Synopses: I do not need pages of backstory. I only require a few paragraphs that out line who your character is.
Clan: Which of the 13 clans does your character belong to.
Is your character apart of a Bloodline?
Age : How long has your character been a vampire? And what is he/she's apparent age.
Sect: What Sect does your Character Belong too?
Goals : Does you Character have any personal goals?
Archetypes : Nature & Demeanor
Humanity lvl: Always important. Paths & Roads must be approved by the ST.
Last edited by Admin on Wed Oct 16, 2019 5:03 am; edited 4 times in total
Re: Charater Creation | Charater Sheets
Fledgling | Neonate | Ancillae | Elders |
Age: 1 night to 5 years (under accounting) | Age: 6 - 99 | Age: 100 - 299 | Age: 300 - 600 |
Starting Gen: 13 | Starting Gen: 13 | Starting Gen: 12 | Starting Gen: 11 |
•Points • Attributes:15 Abilities:30 Background: 10 Disciplines: 3 Virtues: 8 Humanity: Starts at 7 Freebies: 15 | • Points • Attributes: 15 Abilities: 30 Background: 10 Disciplines: 5 Virtues: 7 Humanity:Normal Freebies: 15 | • Points • Attributes: 20 Abilities: 40 Background: 10 Disciplines: 7 Virtues: 5 Humanity: -1 Freebies: 25 | • Points • Attributes: 25 Abilities:50 Background:10 Disciplines: 10 Virtues: 4 Humanity: -3 Freebies: 35 |
New Players | Experience Players | Experience Players | ST APPROVAL ONLY |
Sect: Camarilla | Sect: Camarilla | Sect: Camarilla, Sabbat, Independent | Sect: Camarilla, Sabbat, Independent |
OPEN CLANS: • Venture • Gangrel • Toreador • Nosferatu • Brujah • Malkavian | OPEN CLANS: • Venture • Gangrel • Toreador • Nosferatu • Brujah • Malkavian • Tremere • Gargoyle | OPEN CLANS: • All Clans • All Antitributs • BloodLines | OPEN CLANS: • All Clans • All Antitributs • BloodLines |
• Merits: You can buy as many merits as you wish (With ST approval) but you are only allowed 2 Supernatural Merits per Character. Merits may be bought with Freebies or Flaw Points.
• You may ONLY have 7 points in Flaws.
Last edited by Admin on Thu Oct 17, 2019 8:23 am; edited 16 times in total
Re: Charater Creation | Charater Sheets
Name:
Clan:
Bloodline:
Concept:
Nature:
Demeanor :
Sire:
Gen:
Attributes (See Above Chart | • =Free Dots)
Strength: •
Dexterity: •
Stamina: •
Charisma: •
Manipulation: •
Appearance: •
Perception: •
intelligence: •
Wits: •
ABILITIES:Talents • Missing a Talent: No Penalty
Alertness:
Athletics:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership:
Streetwise:
Subterfuge:
Skills • Missing Skills : +2 difficulty
Animal Kin:
Crafts:
Drive:
Etiquette:
Firearms:
Melee:
Performance:
Security:
Stealth:
Survival:
Knowledges • Missing Knowledge: No Roll (Auto Fail)
Academics:
Computers:
Finance:
Investigation:
Law:
Linguistics:
Medicine
Occult:
Politics:
Science:
Backgrounds (See Above Chart)
Gen:
Sect Status:
Clan Status:
Bloodline:
Resources:
Contacts:
Allies:
Herd:
Influence:
Retainer:
Mentor:
Domain: (must have Sect Status 3+)
Haven:
Luxury
Security
Size
Disciplines: (See Above Chart)
*
*
*
Virtues: (See Above Chart | • =Free Dots)
Conscience: •
Self control: •
Courage: •
Humanity: (Conscience+courage)
Willpower: (courage)
Merits
--------------
Flaws
Starting Freebies = (See Above Chart)
Freebie Costs per Dot
Attributes = 5
Abilities = 2
Backgrounds = 1
Disciplines = 7
Secondary Path (Blood Magic) = 4
Virtues = 2
Humanity = 1
Willpower = 1
Merits = 1
Clan:
Bloodline:
Concept:
Nature:
Demeanor :
Sire:
Gen:
Attributes (See Above Chart | • =Free Dots)
Strength: •
Dexterity: •
Stamina: •
Charisma: •
Manipulation: •
Appearance: •
Perception: •
intelligence: •
Wits: •
ABILITIES:Talents • Missing a Talent: No Penalty
Alertness:
Athletics:
Brawl:
Dodge:
Empathy:
Expression:
Intimidation:
Leadership:
Streetwise:
Subterfuge:
Skills • Missing Skills : +2 difficulty
Animal Kin:
Crafts:
Drive:
Etiquette:
Firearms:
Melee:
Performance:
Security:
Stealth:
Survival:
Knowledges • Missing Knowledge: No Roll (Auto Fail)
Academics:
Computers:
Finance:
Investigation:
Law:
Linguistics:
Medicine
Occult:
Politics:
Science:
Backgrounds (See Above Chart)
Gen:
Sect Status:
Clan Status:
Bloodline:
Resources:
Contacts:
Allies:
Herd:
Influence:
Retainer:
Mentor:
Domain: (must have Sect Status 3+)
Haven:
Luxury
Security
Size
Disciplines: (See Above Chart)
*
*
*
Virtues: (See Above Chart | • =Free Dots)
Conscience: •
Self control: •
Courage: •
Humanity: (Conscience+courage)
Willpower: (courage)
Merits
--------------
Flaws
Starting Freebies = (See Above Chart)
Freebie Costs per Dot
Attributes = 5
Abilities = 2
Backgrounds = 1
Disciplines = 7
Secondary Path (Blood Magic) = 4
Virtues = 2
Humanity = 1
Willpower = 1
Merits = 1
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