Vampire New Orleans
Would you like to react to this message? Create an account in a few clicks or log in to continue.

House Rules

Go down

House Rules Empty House Rules

Post  Admin Wed Oct 16, 2019 6:25 am

• House Rules •
This game is a primarily VTM game with other WoD elements added in.
The focus of this game is Drama, Action Adventure and macabre horror. 
Crossovers, hybrids & abomination welcome. (PM the StoryTeller with your ideas)
You are also welcome to join the game at any time, even if its briefly .. Will work around players posting schedules. 

Please read House Rules & Setting info... 
House Rules Da_1ho10
----- HOUSE RULES & INFO----
This game is open to anyone, and anyone my join in at any time (just PM me)
  1) The StoryTeller does not intentionally kill players.(punishment for stupid actions is always more fun) if a character is going to die, the ST and the Player must agree on its Death, there is always a chance to come back. Talk to the ST about this.
  2) My rules on player vs. player death? ..
Usually frowned upon, but since some of the players will be on other sides and conflicts of interest . (Infighting & conflict is fine, and compleatly understandable "IF" it makes sense for the Character. but please lets 'trying' to kill each other unless ST approved it.
Exclamation Death EXP might  be giving out + specials for your next character.
:tombstone:  Also NO PC IN MY GAME EVER REALLY DIES, even after Diablerie...
Why you might ask?... 
F*ck you im the ST that's why.
Once your Character is "DEAD'' you will get a chance to redeem him in the Shadow Lands and Plead with Sir Death for a chance to come back.
or fall to Oblivion ....
 House Rules 2832905542 :spook: :tombstone:
Ok, but really....
Reason 1) I take a 'lot' of time building the story around characters, so when they die it can be detrimental to some story plot points...
Reason 2) I have had players Rage Quite when their Character dies...
i would like to avoid this. I like to think i run a fun and intricate game.
Now this is not to say that you will simply be ''respawned'', you will have to earn your way back from the Shadow Lands once you die for the 1st time.
Oh and Reincarnation usually ONLY happens once. 

  3) Try to work as a team!
If in a group... Don't split the party… this is bad for a multitude of reasons. Not the least of which is that group quests will often be at an elevated difficulty which no one player could handle alone. Remember there is strength in numbers.
     
  4) 1pt Willpower will be regained at the end of each night . More can be gained ‘IF’ certain criterias  are met or sticking to playing out you Archetypes. Though there are other ways to earn back willpower in my games.

  5) Usually a Helper NPC will be given to help the players out & guide the story. This NPC can be trusted,(unlike most NPCs) but if it dies or you choose not to involve it in your story, it can not help you. This NPC is NOT a Shield to stand behind, and is NOT a Macguffin that can fix any mess you make for yourself.
      
  6) All antags can be flipped into Allies & All allies can be flipped into antags depending on your interaction with them.
       
7) Another house rule goes here

8 )I'm not a rule natzi, I use the books as a main focus point for rules & system, but if you can argue with me on how something makes sense other than the ways it is written in the books I'm willing to hear you out. But remember over all the ST has final say. Also Remember the Golden Rule!

House Rules _2016111

  9) this is primarily a VTM game, with aspects of VTR,CTL,CTD,WTA,MTA,WTO and other WoD mixed in. (Loosely) Using old system rules and stats. So most importantly have fun, if you are not having fun why play. As a Storyteller I try to tell a compelling story using visual aids to make an immersive world to play in. My responses will usually be very descriptive and long (sometimes too long) LoL 
Also remember that Not all battle need be won in combat...think outside the box, you will be rewarded.
Admin
Admin
Admin

Posts : 309
Join date : 2019-10-13

https://vampire-new-orleans.forumotion.com

Back to top Go down

House Rules Empty Re: House Rules

Post  Admin Sat Oct 19, 2019 5:40 am

Other Rules & System
Dice Rolls
Any time you roll the dice and a "10" comes up, it is consisted a "critical success" and it counts as 2 success instead of one.

In turn any time a "1" comes up on a dice roll, One success is subtracted from your total amount of successes starting from the highest number. 

So if you rolled 5, 3, 3, 1, 10 , 8. (At difficulty 6) you would have only one success (the 8) the 1 cancelled out the 10. 


If you have a speculation in a Ability you can negate a single "1" that comes up on that roll. 


So if you rolled 5, 3, 3, 1, 10 , 8. (At difficulty 6) you would have negate the "1". And count the 10 as double success.  so you would have 3 success in total

.
Admin
Admin
Admin

Posts : 309
Join date : 2019-10-13

https://vampire-new-orleans.forumotion.com

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum